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Publications Research

New Book on Social Robots

Social robots not only work with humans in collaborative workspaces – we meet them in shopping malls and even more personal settings like health and care. Does this imply they should become more human, able to interpret and adequately respond to human emotions? Do we want them to help elderly persons? Do we want them …

Events Publications Research

AHFE 2018: Best Paper Award at HSSE

The ACI-team did it again: just like in 2017, we received the best paper award of the HSSE conference (Human Side of Service Engineering) a sub-conference of the AHFE (Conference on Applied Human Factors and Ergonomics). The paper Using Augmented Reality and Gamification to Empower Rehabilitation Activities and Elderly Persons. A Study Applying Design Thinking …

Events

Kids’ University with Social Robots

Robots have long left their industrial settings. Next to everyday phenomena like vacuum cleaning robots we encounter the first autonomous “social robots” – for example in the domains health and care. And some of them walk towards us with a smile on their face… In the lecture of this year’s Kids’ university in Offenburg on …

Projects Research

New Film on Social Robots

Last year the institute’s director Prof. Dr. Oliver Korn won the innovation award of AGYA, the Arab-German Young Academy. Ever since, Social Robots have become an important topic at the Affective & Cognitive Institute (ACI). We are hosting a Workshop (together with AGYA) at this year’s PETRA conference and in the last few months we …

Publications Research

Book: Game Dynamics. Best Practices in Procedural and Dynamic Game Content Generation

Korn, Oliver; Lee, Newton (Eds.): Game Dynamics. Best Practices in Procedural and Dynamic Game Content Generation Springer Berlin Heidelberg, ISBN 978-3-319-53087-1 DOI = 10.1007/978-3-319-53088-8 Text on ResearchGate | Text on SpringerLink Abstract This book offers a compendium of best practices in game dynamics. It covers a wide range of dynamic game elements ranging from player …